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Exemplos de uso de ENIX em uma frase

  • is a fantasy anthology media franchise created by Hironobu Sakaguchi which is owned, developed, and published by Square Enix (formerly Square).
  • The franchise is currently owned by CDE Entertainment; it was formerly owned by Eidos Interactive, then by Square Enix Europe after Square Enix's acquisition of Eidos in 2009 until Embracer Group purchased the intellectual property alongside Eidos in 2022.
  • Several offshoot developers such as Tamsoft, Eighting, CAVE, Gazelle, and Takumi Corporation were formed prior to and after the closure, while former members later joined to other studios such as Bandai Namco Entertainment, Capcom, Square Enix and Taito.
  • previously published as Dragon Warrior in North America until 2005, is a series of role-playing games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koichi Sugiyama (Sugiyama Kobo) and published by Square Enix (formerly Enix).
  • As part of the merger, former Square president Yoichi Wada was appointed the president of the new corporation, while former Enix president Keiji Honda was named vice president.
  • The Mana series, known in Japan as , is a action role-playing game series created by Koichi Ishii, with development formerly from Square, and is currently owned by Square Enix.
  • Also in 1995, former Wolf Team director and producer Jun Asanuma, as well as Tales of Phantasia writer and programmer Yoshiharu Gotanda, founded tri-Ace with financial backing from Enix.
  • The original version was released for the Wii's Virtual Console in Japan by Square's successor Square Enix in September 2008, and for the Wii U's Virtual Console in June 2013.
  • He joined Square Enix to direct the platform game Balan Wonderworld (2021), which reunited him with the Sonic co-creator Naoto Ohshima.
  • After Taito was acquired by Square Enix in 2005, many of the band's members departed due to creative differences between them and executives, as Taito was shrinking its operations into becoming more of a game publisher and owner of video arcades.
  • Matsuno left Quest Corporation after completing Tactics Ogre, joining Square (later Square Enix) and developing Final Fantasy Tactics (1997) and other titles set within its universe of Ivalice.
  • is a 1990 video game developed by Quintet and published by Enix for the Super Nintendo Entertainment System, It combines traditional side-scrolling platforming and sections with city building and god game elements.
  • According to Japanese video game artist, game designer and director at Square Enix Tetsuya Nomura, the concept of the Cactuar is based on a doodle he drew on a notebook when he was attending high school as a teenager.
  • Hitman: Absolution was developed by IO Interactive and published by Square Enix, following their acquisition of Eidos Interactive in 2009.
  • In Japan, the games were originally published by Taito and later, its now-parent company Square Enix (with Curse of the Sinistrals), and after the closing of Taito's North American branch after the release of the first game, Natsume Inc.
  • Its major trading partners then included Square Enix, Bandai Namco, Koei Tecmo, and Gung-Ho Online Entertainment, some of whom co-developed or produced games in cooperation with the company.
  • Game producer Hiroyuki Takahashi left Enix with fellow Dragon Quest developer Kan Naito in April 1990 to found the game development studio Climax Entertainment.
  • For the next few years he worked as concept designer, game planner, and composer for Chou Bukyo Taisen, a Chinese MMORPG, the original design for which he proposed to Enix.
  • Three months later, Embracer Group made an agreement to purchase Crystal Dynamics and Eidos IPs from Square Enix, which didn't include Gex.
  • is a character who debuted in Square's (now Square Enix) 1997 role-playing video game Final Fantasy VII and is one of the heroines and main party members.
  • Star Ocean: Material Trader is a free-to-play card and item creation RPG developed by Hippos Lab and published by Square Enix for the GREE mobile phone social network in 2013.
  • Companies that produced exclusive software for the NEC PC-8801 included Enix, Square, Sega, Nihon Falcom, Bandai, HAL Laboratory, ASCII, Pony Canyon, Technology and Entertainment Software, Wolf Team, Dempa, Champion Soft, Starcraft, Micro Cabin, PSK, and Bothtec.
  • In 2022, Square Enix sold the rights of the series to the Embracer Group, who have expressed interest in developing sequels, remakes and remasters of Legacy of Kain.
  • After their long-time Square Enix liaison and producer, Yoshinori Yamagishi, announced that he was done working on the Star Ocean series in 2009, several of tri-Ace's works started to be published by different game companies other than Square Enix.
  • It was authored by Masaomi Kanzaki and published by Enix in the Monthly Shōnen Gangan between 1997 and 2001.



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